Christmas came just in time for SCUM and its latest patch 0.1.22.10890, introducing the new fortification system to the game where players can occupy a place for themselves and call it home. However, the patch comes with a certain caveat – everything must be wiped clean! All characters and items, gone!
Not a big issue in my opinion, to be honest. SCUM is an awesome survival game that is well worth every cent, and I am not just saying that for my mad love for Croatian dev peeps. Nope, they have earned their respect through hard work and not marketing tricks, and I am looking forward to be participating in the development and evolution of this game for a long time to come. Wiping servers clean is not a biggie, since most gear can be recovered fairly quickly, if you know what you are doing. If not, get on the servers and start practicing!
The developers explained all about the new fortification system in this SCUM Patch, which will be upgraded and modified as time goes by.
SCUM Fortification update
“They’re here! Yes, they took a while and we’re still working on them, but now you’ll finally be able to have your place to call home and make it nice and cozy! We’ll begin with putting locks on doors, then we’ll get to lockpicking, and end with window fortifications. This is how it works:
Once you buy the door you’ll be able to lock it. For now, there are 3 types of locks – from an old rusty lock to an enhanced one. And each door can hold up to 3 locks for extra security. Locks cost fame points! Duh, becoming a property owner is never an easy ride.
The basic lock can also be crafted.
So, now you got your house and you put a nice lock on it. Your team mates can visit you without issue. If you’re not in a squad and run into a locked door, you can try to break in and then the thievery skill comes into play. Keep in mind that to even start lockpicking you need a lockpick and a screwdriver, and they look like this:
So now you started to lockpick, and wanna get those juicy Christmas gifts from under the tree – your thievery skill is the key here and it will determine the duration, angle difference and lockpick durability
Duration: 2 seconds (No skill) – 4 seconds (Advance +)
Angle difference: 1x – 2x the cone size in which the lockpick will be successful.
Lockpick durability: 1x – 4x How much strain the lockpick can endure.
The improvised lockpick has 1 use and a regular lock pick has 5 uses. If you fail to lockpick in time, it will take 1 use from your lockpick.
As we said earlier, a player can put up to 3 locks on a door, and if you want to enter a house you need to lockpick all of them. Once a lock is picked it’s destroyed and removed.
Any door can be bought and locked – you can enter a house that has a room on the top floor that you can’t enter through a window, and just lock the door, and you will have a safe place.
If you want to have a totally secure place you will need to board the windows as well. For that we also prepared 3 levels of possible fortifications!
The health numbers are just to show the durability difference between each fortification. You can put a fortification on any window, and it does not matter if you bought a door to that house or not.
If a window has a fortification, vaulting is NOT possible through that window.
Bullet penetration still applies to fortifications, and takes into account the material used, thickness of fortifications, and bullet energy.
These seem interesting, to say the least. Need to be tested on the live servers first, though.
Oh, and finally, winter has come to the eternal summer of the island Brac of SCUM. The real island never sees this much snow, at least not since the last snow age, but it fits the season, so I give it two thumbs up!
Guys, if you haven’t tried SCUM yet, now is the best time to go for it!