Home News & Updates Platoon Commander RTS free demo now available

Platoon Commander RTS free demo now available

From Slitherine is participating in the Steam RTS Fest with a surprise: the free demo of the unannounced Platoon Commander RTS is now available

by Vlad The Impaler

During this year’s Steam RTS Fest, taking place from January 20th to 27th, Slitherine’s catalog will feature discounts, updates, demos, and the debut of a new game: Platoon Commander.

Platoon Commander is a Real-Time Strategy game set in World War 2 and focused on the German advance toward Moscow in the fall and winter of 1941. It combines real-time tactical battles with a turn-based campaign map. Players will take command as platoon leaders in some of the most significant battles of World War II. The goal for German forces is to breach Moscow before winter conditions make further progress impossible, while the Red Army must push back the invaders.

The campaign covers the territory between Germany’s border and Moscow, featuring 20 immersive maps, each presenting unique tactical challenges and conditions. To advance, players must organize their forces, choosing from over 40 unit types across the Wehrmacht and the Red Army in a squad-based system.

The depth of the tactical RTS gameplay is remarkable, incorporating elements such as the psychological state of soldiers, destructible environments, detection systems, smoke screens, and much more.

The Demo presented at this year’s RTS Fest offers a significant experience of Platoon Commander’s first mission, where players step into the role of a German commander during the autumn of 1941. Tasked with capturing and holding a Soviet village, players will customize their platoons by choosing a mix of infantry, armor, and artillery to defend against the inevitable Soviet counterattack.

Key Features
• Realistic Visibility Mechanics: advanced visibility calculation system for different types of troops, tied to landscape types.
• Fully Interactive Environments: It is possible to destroy buildings, decimate forests with artillery fire, or crush obstacles like fences using tanks to reshape the battlefield.
• Psychological Simulation of Troops: Morale and psychological states influence unit performance under fire, adding depth to troop management.
• Artillery and Smoke Screens: Possibility of requesting artillery support and setting up smoke screens.
• Sophisticated Ballistic Model: Accurate physics-based mechanics, including ricochets and realistic armor penetration, ensuring tank warfare feels authentic.

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